Wednesday, October 31, 2012
Tuesday, October 30, 2012
- 10:18 AM
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This is the finishing touches of the 1st project in creating a scene that grungy and realistic using maya/mentle ray. The image below was worked on the textures in creating realism with finding textures that would work for the scene. There is linear workflow in this scene all the textures have been added gamma correction in maya. The scene i will update with a short animation of the scene of moving through the corridor.
Monday, October 15, 2012
- 9:57 PM
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Worked on Adding Detail to the metal materials in the scene, created the lighting in the top to have a older worn look. Added a bump,spec,reflect maps on the metal objects. Need to finish up the floor and do some work on some more lighting.
Friday, October 5, 2012
- 1:15 AM
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Thursday, September 20, 2012
- 3:11 AM
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Lighting idea for corridor scene added several lights in the scene Area lights and used final gather for this render example.
Tuesday, September 11, 2012
- 2:20 PM
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Progress of modeling this will be finished next week Friday with all the basic modeling done
This is my progress on the Corridor i have modeled all of the basic parts of the scene now to adding the smaller objects like the lights and then work on the UV unwrapping and then work on the textures for the scene.
This is my progress on the Corridor i have modeled all of the basic parts of the scene now to adding the smaller objects like the lights and then work on the UV unwrapping and then work on the textures for the scene.
- 2:12 PM
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Space Corridor Reference Artwork that i want to create focusing more on the top one in term of textures and lighting.






